The players arrived to the domain of Souragne, and followed in the footsteps of the adventure Night of the Walking Dead. By the end of the scenario, they barely escaped with their lives (and their sanity) intact, and they made their way to Port D'Elhour, a coastal town where they could find a ship to Ravenloft's core domains. After they replenished their stockpile and weapons, acquired a map and found a seaworthy vessel, they embarked for Lamordia and the port town of Ludendorf. There, on the snowy streets, was their first encounter with an agent of the Azenwrath. They managed to defeat this construct and bloody, but victorious made their way to Darkon and the city of Il Aluk.
The party marvelled at the great city and at the fact that it was the first time their non-human companions of the party didn't receive the could shoulder from the population, as the domain proved to be multi-cultured. There, chasing their own agendas, they decided to follow an elven warrior from the world of Krynn, to meet up with his band of fellow "freedom fighters" against the oppressive forces of Vlad Drakov, the lord of a neighbouring domain who enslaved non humans and used them as slaves or in forced labour. But little they knew, that the leader of the warband, Kraal the Longhorn, a Krynnish Minotaur, was after a different prize, that was going to drag the party into a trap.